User Research and Assessment Projects

Projects on this page represent a selection of the work of multiple departments.

  • Three Libraries staff members sit at a table with energy drinks and snacks, talking to two students who are seated in front of the table. The NC State Gaming and Esports Lab (GEL) opened in the Hunt Library in January 2024. We conducted two user research studies using the Tiny Café model to learn how patrons were utilizing the new space. We received a highly positive response from participants at both Tiny Cafés, with 94% of students who had visited the space before saying they intended to come back. Participants described the space as welcoming, friendly, and joyful—and the majority said they would bring a friend to the GEL even…

    Completed on
    Contributing departments: Learning Spaces & Services, User Experience
  • Interview table in the library lobby with people in conversation User research suggests that students are excited about the Maker Studio’s mix of engineering tools and creative outlets. Awareness is growing, and staff support is a major strength.

    Completed on
    Contributing departments: User Experience, Learning Spaces & Services
  • Two screenshots of the library homepage: one has a bright white background with dark text, and one has a very dark gray background with light text We created a “dark mode” color scheme for the Libraries’ main website. In support of this effort, we conducted user research, in which participants responded positively to the look and feel of the website in dark mode. Participants who told us they used dark mode on their own devices said they did so because it was “easier on the eyes.”

    Completed on
    Contributing departments: User Experience
  • After launching a new set of features for our research databases discovery platform, we conducted a series of usability tests and interviews to evaluate user attitudes towards the new features. We received positive feedback about the new features from participants, with the majority completing all tasks successfully.

    Completed on
    Contributing departments: User Experience, Collections & Research Engagement
  • In the fall of 2024, Libraries staff interviewed students who use NC State’s Community Centers — the African American Cultural Center Library, the LGBTQ Pride Center, the Multicultural Student Affairs suite, and the Women’s Center — to gain insights into how those students view the community centers and the Libraries. We went to them, in spaces where they are comfortable, outside of the Libraries. We made it clear that we welcomed critical opinions of the Libraries. We heard a few…

    Completed on
    Contributing departments: User Experience, Access Services
  • 2 Library staff laughing with a student at a table with Valentine's Day cards and candy. During the week of Valentine's Day 2025, we asked students at the Hill Library and the Hunt Library to write a love or breakup letter to the Libraries in exchange for Libraries-themed valentines and candy. We received an overwhelming amount of love and appreciation for Libraries spaces, services, staff, and resources, as well as some helpful suggestions and feedback.

    Completed on
    Contributing departments: User Experience, Libraries Communications, Acquisitions & Discovery, Learning Spaces & Services
  • Which social media platforms do you use or check? Instagram, Youtube, LinkedIn, TikTok, and Snapchat are the top ones people marked. Through an email survey and talkback boards (whiteboard surveys), we learned that Instagram is the most popular social media platform by a significant margin. We also learned that users check the Libraries website (not social media) for timely closure info, though they also expect us to post that information on social media channels, too. Participants also said that they wanted the Libraries to post about events and workshops, book highlights and recommendations, behind the scenes, and…

    Completed on
    Contributing departments: Libraries Communications, User Experience, William Rand Kenan, Jr. Library of Veterinary Medicine
  • Heat map showing how often each room in each FRC is occuped The Libraries’ Faculty Research Commons (“FRCs”) at both the Hunt Library and the Hill Library were designed as alternative spaces for faculty to work independently or meet with colleagues away from their personal offices. The Libraries recognized the need for an assessment of their use and the extent to which they are meeting faculty needs. This project was designed to provide a more thorough understanding of how both FRCs are currently utilized and and to provide direct evidence of user…

    Completed on
    Contributing departments: Collections & Research Engagement, User Experience
  • We conducted a short usability study that focused on how users locate resources, given a title or topic. We asked participants to find a textbook, video game, article, and database. 

    Completed on
    Contributing departments: User Experience, Acquisitions & Discovery, William Rand Kenan, Jr. Library of Veterinary Medicine, Collections & Research Engagement
  • We needed a new name for our interlibrary loan service, Tripsaver, that would be more intuitive for a new generation of users. We surveyed and interviewed them to determine its new name: Interlibrary Services. Participants told us the new name is clear, direct, and professional.

    Completed on
    Contributing departments: Access Services, User Experience
  • Photo shows a red sign with white lettering indicating the entrance to the "Data Experience Lab," a computing lab with an open and airy design. At the forefront of the image to the left of the sign is a table at which a data science consultant sits with a computer.  She is providing assistance to another student. Behind them, a large wall of windows lights the features of the space. Around the room are computer workstations, a seating area with whiteboard tables, and various data visualizations. The Data Experience Lab (DXL) is the NC State University Libraries’ community hub for data science support and learning, as well as advanced desktop computing. We conducted a multi-method study to understand how students discovered the DXL inside the Hill Library. The results reveal both short-term opportunities for improvement as well as insights for future data-focused learning spaces.

    Completed on
    Contributing departments: User Experience, Data Science Services
  • Study lounge with large tables, office chairs, PCs, laptops, and busy students Students rated our spaces highly and had positive things to say about Ask Us staff members.

    Completed on
    Contributing departments: User Experience, Access Services
  • A typical study room at the Hunt Library, with a table, a screen, five chairs, and walls with whiteboard surfaces We observed how patrons use the study rooms at the D. H. Hill Jr. Library and the James B. Hunt Jr. Library to inform future choices about technologies and the size of rooms.

    Completed on
    Contributing departments: User Experience
  • Each year, 100+ students opt in to our user research participant pool. They are notified about surveys, interviews, and usability studies coordinated by our User Research Team.

    Completed on
    Contributing departments: User Experience
  • Many students sit at tables in a very full Fishbowl Forum We surveyed Libraries users to find out what they want and need from library furniture and spaces.

    Completed on
    Contributing departments: , Access Services, User Experience, Acquisitions & Discovery
  • Homepage screenshots from 2013, 2015, 2019, and 2023 After a decade of roughly the same layout, we rebuilt the Libraries homepage from the ground up.

    Completed on
    Contributing departments: User Experience, Libraries Communications
  • After launching our updated discovery platform for research databases, we conducted a set of usability tests and interviews to evaluate the success of the new application and discover opportunities for improvement.

    Completed on
    Contributing departments: User Experience, Digital Library Initiatives (DLI)
  • Students provided feedback on Annonatate, a web app for annotating images. Their feedback focused on the appearance of the application and confusion regarding navigation and sharing their work. 

    Completed on
    Contributing departments: Digital Library Initiatives (DLI), User Experience
  • A search for "projectors" yields a "Good Bet" result The QuickSearch Product Team had an idea called “Good Bets” for a new feature for the QuickSearch tool. Usability tests gave us confidence that the idea is worth pursuing. The “Good Bets” feature will launch later in 2023.

    Completed on
    Contributing departments: Digital Library Initiatives (DLI), Access Services, Acquisitions & Discovery, User Experience
  • Existing seating at the Veterinary Medicine Library A diary study of veterinary medicine students that examined their reasons for doing academic work at the Veterinary Medicine Library or elsewhere.

    Completed on
    Contributing departments: User Experience, William Rand Kenan, Jr. Library of Veterinary Medicine
  • Students line up in front of a table that has coffee, pastries, and a laptop on it Participants gave us feedback on a pilot project—the Readability Widget. Overall, they had positive feedback. They especially liked the “Warm Background” option.

    Completed on
    Contributing departments: User Experience
  • Table-tent sign in front of desktop computer We noticed how users frequently rearranged desktop computer environments in the Hill and Hunt Libraries and surveyed users to try and find out why.

    Completed on
    Contributing departments: Information Technology, Learning Spaces & Services, User Experience
  • Working to answer several questions regarding the Libraries and its operations, the User Research Team (URT) surveyed a group of 120 students who had agreed to volunteer in user research for the spring 2022 semester, with a total response rate of 49%.  

    Completed on
    Contributing departments: User Experience
  • Cards a participant has sorted into three categories Libraries staff gave students a set of terms we use on the website for virtual reality, digital media, and “maker” activities, watched the students categorize the terms, and gained insights for improving our information architecture in the future.

    Completed on
    Contributing departments: Learning Spaces & Services, Acquisitions & Discovery, User Experience
  • At the NC State University Libraries, we believe that communication is key. That’s why we conducted user research regarding our automated email communications with Libraries' users. In this study, we surveyed users to evaluate the effectiveness and friendliness of our new email templates.

    Completed on
    Contributing departments: Access Services, Digital Library Initiatives (DLI), User Experience
  • Laptop, projector, keyboard, microphone, Nintendo Switch controllers, and other tech The NC State University Libraries runs an extensive technology lending service that allows users to check out devices such as laptops and tablets. To improve this service, we employed a survey to gain a deeper understanding of our users’ expectations and find out what other devices they may want or need to borrow, with particular focus on users of the Hunt Library.

    Completed on
    Contributing departments: Access Services, User Experience
  • We conducted a usability test of how our custom search application shows results from our website, and interviewed participants to capture their thoughts on recently added QuickSearch (QS) features. Our results challenged several previously held assumptions about how our patrons search on the Libraries website.

    Completed on
    Contributing departments: User Experience, Digital Library Initiatives (DLI)
  • People in a low-lit gallery hovering their hands over tables with physical and projected digital exhibits The Innovation Studio is a new type of learning space for the Libraries that focuses on showcasing the innovative work of NC State’s students and faculty and teaching innovation methods to the campus community. We conducted a usability study and, based on the results, found ways to improve the accessibility and usability of the exhibit system and the space as a whole.

    Completed on
    Contributing departments: Learning Spaces & Services, User Experience
  • 1. Identify forms and research questions. 2. Audit forms by parameters, 20 hour estimate. 3. Collaborate with Libraries staff. 4. Implement suggestions on live site We audited the Libraries’ most visited web forms, assessing accessibility issues and performance. We found that many of these forms would benefit from styling and functionality updates.

    Completed on
    Contributing departments: User Experience
  • Citation Builder is one of the most popular parts of our website, with over 300,000 pageviews in 2020–21 alone. We conducted a usability study and, based on the results, found ways to improve Citation Builder's usability and accessibility.

    Completed on
    Contributing departments: User Experience
  • We conducted a usability study on parts of our website with members of the Friends of the Libraries. While we had positive feedback overall, we identified several areas where the user experience needed improvement.

    Completed on
    Contributing departments: Development, User Experience
  • We conducted six interviews to gain additional user feedback from a student survey conducted in October 2020. 

    Completed on
    Contributing departments: User Experience, Access Services
  • We sent a survey about the Libraries’ spaces, website, and services to students in October 2020.

    Completed on
    Contributing departments: User Experience, Access Services
  • Students gave us feedback about a new textbook scanning service in this diary study. We also asked about their reading habits and scheduling preferences.

    Completed on
    Contributing departments: Access Services, Digital Library Initiatives (DLI), User Experience
  • A set of screenshots illustrating how one user got to the scanning form through the Catalog. We did a usability test to determine if students could find out whether their textbook was available through the Libraries and how they could request a PDF of a scanned excerpt. We found that users could accomplish these two tasks successfully, with some hiccups along the way.

    Completed on
    Contributing departments: Access Services, User Experience
  • We conducted six combination interviews + usability tests to test an early prototype of a new version of our Explore Spaces website. Participants responded positively to the overall concept of our prototype and helped us refine it.

    Completed on
    Contributing departments: User Experience
  • A sign reads, Tiny Café: free coffee and treats for 10 minutes of your time. A smiling student worker with a clipboard is next to it. A long table laden with treats is in the background, with library employees chatting with participants. Students told us about their expectations regarding a business research guide. We also asked about how they conducted research for business-related class projects.

    Completed on
    Contributing departments: User Experience, Collections & Research Engagement
  • Printed-out prototype of an email in Gmail and a text message on an iPhone We conducted a brief survey and interview with participants to find out how they prefer to be contacted by the Libraries. Participants responded positively to prototypes of both text messages and emails regarding room reservations and upcoming due dates.

    Completed on
    Contributing departments: Access Services, User Experience
  • We conducted a usability test to observe how users locate ebooks in the Libraries. We found that most users could successfully find an ebook through QuickSearch and the Catalog. We also found that users did not expect chapter-level metadata or download options to be available in the Catalog.

    Completed on
    Contributing departments: User Experience, Acquisitions & Discovery
  • Sketchy prototype of a web page on a piece of paper. The title is Banana Research, and the page includes a search box, introductory text, and a happy face Through interviews and hands-on participatory paper prototyping, we learned about students' ongoing research projects and workflows. Many of the user needs we uncovered revolved around getting one-on-one help and project management.

    Completed on
    Contributing departments: User Experience, Acquisitions & Discovery
  • Coffee & Viz is a forum for NC State researchers and others to share their visualization work and discuss visualization best practices. As the series approached its five-year anniversary and fiftieth event, we wanted to evaluate how well the program was meeting its goals of fostering interdisciplinary collaboration, raising awareness of library spaces and services, and building a community of practice around visualization.

    Completed on
    Contributing departments: Data Science Services, Libraries Communications
  • Event cards on a table, sorted into the categories Humanities, Fun, and Math and Science We conducted brief interviews and a card-sorting activity to find out how users conceptualize our events, workshops, and exhibits. We found that users liked browsing by topic.

    Completed on
    Contributing departments: User Experience, Community Engagement
  • Table laden with coffee, pastries, fruit, and laptops at the Hill Library, with four people We conducted usability tests on two proposed designs for context-switching in the catalog. Tests showed that between the designs tested, a radio button design was clear and usable.

    Completed on
    Contributing departments: User Experience, Information Technology
  • Two library staff members behind a table speaking to a student, next to a large red sign that reads Tiny Cookie Bar In September 2019, we asked students how much they knew about the ongoing renovation of the D. H. Hill Jr. Library. Most knew the entrance to the Hill Library had changed and that there is a renovation going on. They found the signs pointing them to the new entrance useful. Most did not know any further details about the renovation.

    Completed on
    Contributing departments: User Experience, Libraries Communications, Harrye B. Lyons Design Library
  • We conducted usability tests on a proposed website navigational system to decide if it was good enough to launch in March, 2019. Tests showed the new system, with a few tweaks, was ready.

    Completed on
    Contributing departments: User Experience
  • Poster from Tiny Café, a pop-up user station event. In March 2019, we conducted usability testing to learn more about our users’ experiences in navigating through the workshop registration process and attending workshops.  

    Completed on
    Contributing departments: User Experience
  • In January and February, 2019, we asked users for feedback on the Dataspace at Hunt Library. We were particularly interested to apply lessons from the Dataspace to planning work for the Data Experience Lab, slated to open in the D. H. Hill Jr. Library in August 2020.

    Completed on
    Contributing departments: Data Science Services, User Experience
  • Poster from Tiny Café, a pop-up user station event. In February 2019, we held a pop-up user research station event, Tiny Café, where we found out more about our patrons’ software and programming needs.

    Completed on
    Contributing departments: Data Science Services, User Experience
  • Poster from Tiny Café, a pop-up user station event. In November 2018, we launched a pop-up user research station event, Tiny Café, where we found out about our patrons’ knowledge of and experience with Tripsaver services.

    Completed on
    Contributing departments: Access Services, Access Services, User Experience
  • In November, 2018, we conducted usability tests to see if a proposed change to our configuration of the Summon database would aid users searching for known-item articles without leading to confusion for those searching by topic.

    Completed on
    Contributing departments: User Experience, Acquisitions & Discovery
  • poster for ARt: Augmented Reality in 3D In July 2018, we conducted a usability test on ARt: Exhibition in 3D, an augmented reality (AR) art exhibit in the Technology Showcase in Hunt Library.

    Completed on
    Contributing departments: Data Science Services
  • In February and March 2018, the NCSU Libraries conducted a series of space observations to learn more about patron use of the Game Space at the D. H. Hill Jr. Library, identify potential barriers to use, and determine ways to improve discoverability of our video game facilities and collections.

    Completed on
    Contributing departments: Learning Spaces & Services
  • In Spring 2018 the Libraries was developing a custom audio / video player for our digital collections. The player has unique features. We wanted to find out how intiutive users would find the tool.

    Completed on
    Contributing departments: Digital Library Initiatives (DLI)
  • In March 2018 the Libraries' Alt-Textbook Project team placed whiteboards in the D. H. Hill Jr. and Hunt libraries with the question "How much money did you spend on textbooks?" Students answered.

    Completed on
    Contributing departments: Learning Spaces & Services, Open Knowledge Center
  • In Spring 2018, we conducted a survey, follow-up interviews with surveyed faculty, and a focus group with graduate students to learn more about the computing, data, and visualization needs of our community. What we learned has helped us plan the future Dataspace at the Hunt Library.

    Completed on
    Contributing departments: Data Science Services
  • In November 2017 we conducted hour-long interviews with three undergraduate students about how they conduct research for their course work. Listening to these students led to recommendations for improving our website and our instruction program.

    Completed on
    Contributing departments: User Experience
  • In October 2017 the Libraries acquired PlayStation Virtual Reality headsets. We had questions about how easy it would be for patrons seamlessly use these devices. We conducted usability tests that revealed a few tips patrons will need to know.

    Completed on
    Contributing departments: User Experience
  • In June 2017 we conducted a usability test on 16 touchscreens in Hunt Library.

    Completed on
    Contributing departments: User Experience
  • In late 2016 and early 2017 we conducted a series of usability tests to support the iterative in-house development of an app.

    Completed on
    Contributing departments:
  • In Spring of 2017, NCSU Libraries was experimenting with virtual reality (VR) services and preparing to launch two VR learning spaces. We had questions about our users' general knowledge of this emerging technology. We conducted a user survey to gather this information.

    Completed on
    Contributing departments: Learning Spaces & Services
  • In January through March 2017 we conducted a survey and a series of focus groups to help inform service design around the topic of digital privacy. 

    Completed on
    Contributing departments: User Experience
  • In January 2017 we conducted a usability test on *WebVR Virtual Tour*, a web-based application for viewing 360˚ photos, and a tutorial that allows people to develop this 360˚ virtual tour app themselves. Overall the app and tutorial were easy to use. We found a few opportunities for improvement, such as adding further instructions in the app.

    Completed on
    Contributing departments: User Experience
  • We conducted a survey in late 2016 and two focus groups in January 2017 to find out more about our patrons' online magazine reading habits and preferences, and their reactions to an online magazine platform.

    Completed on
    Contributing departments: Collections & Research Engagement
  • In December 2016 we conducted a usability test on 16 touchscreens to be deployed in Hunt Library in Spring 2017.

    Completed on
    Contributing departments: User Experience
  • In 2014, Josephine McRobbie and Andreas Orphanides conducted a number of interviews that looked to better understand how users interacted with and comprehended the information on electronic billboards (e-boards) throughout the D. H. Hill Jr. Library.  In the following year and based on user feedback, we eliminated much "rotating" content to allow for consistently available information; developed content that showcased top user needs such as weather, time, tech lending availability,…

    Completed on
    Contributing departments: User Experience
  • Instructors of NCSU Libraries’ data visualization workshops interviewed 10 participants in April 2016 to learn how to improve future workshops. Among other findings below, participants told us they liked the content of the data visualization workshops and would like additional, related workshops.

    Completed on
    Contributing departments:
  • In September 2015, the NCSU Libraries moved forward with a migration to a new room reservation system, EMS. This migration included the creation of a new interface for library users. Usability testing was conducted between Oct. 1 and Oct. 21, 2015. Two prototypes were tested representing the desktop view and mobile view of the new Room Reservation Interface for EMS.

    Completed on
    Contributing departments:
  • In June 2015, Josephine McRobbie, Josh Boyer, and Andreas Orphanides set up a "pop-up user interviews" booth at the D. H. Hill Jr. Library. We solicited participants to share their likes, dislikes, and “hacks” related to the D. H. Hill Jr. Library. Participants described a variety of experiences using D. H. Hill Jr. Library. The bookstacks were described as a favorite “hidden” study space, but one lacking the modern furniture and the attention to detail of the lower levels. Users appreciate the…

    Completed on
    Contributing departments:
  • In mid-2015, Josephine McRobbie and Andreas Orphanides conducted a set of usability exercises with participants to gain insight into a preferable interface for a live computer availability map on an electronic billboard (e-board) at the D. H. Hill Jr. Library and on the Libraries' website. Using Jakob Nielsen’s method of discount usability testing, we interviewed three library users about their mental maps of D. H. Hill Jr.’s Learning Commons and tested two paper iterations of potential live…

    Completed on
    Contributing departments:
  • In March 2015 we conducted usability tests on [QuickSearch](https://www.lib.ncsu.edu/reports/quicksearch) (NCSU Libraries' customized federated search tool with a bento-box results interface designed to connect users to a variety of library resources, services, and tools). Users showed no confusion over the bento-box layout. They seemed to understand it and asked no questions about the layout or arrangement of the search-results page. The most significant problem we found was that users did not…

    Completed on
    Contributing departments:
  • In Fall 2014, Josephine McRobbie and Andreas Orphanides conducted user interviews at the D. H. Hill Jr. Library that looked to improve content strategy and future placement of electronic billboards (e-boards) in the building. We found that e-boards could be better utilized to disseminate information to users. Currently, the biggest barriers to use are the dynamic, changing nature of content featured on the e-boards, and the selection of relevant content. Relevance was defined by users as…

    Completed on
    Contributing departments:
  • A mobile, game-based way to introduce students to the library.

    Completed on
    Contributing departments: User Experience
  • In the spring and summer of 2010, the ITAC (IT Advisory Committee) Discovery Environment Team designed the tabbed search interface for the homepage of the Libraries' redesigned website. We also designed the search box in the header of all the website's pages beyond the homepage. An earlier usability test informed those design decisions. That was our pre-test. After the redesigned website went live in August 2010, the Discovery Environment Team had one remaining task: a post-test, a…

    Completed on
    Contributing departments:
  • User-centered website redesign 2010

    Completed on
    Contributing departments: Digital Library Initiatives (DLI), User Experience
  • The study was designed to determine how well Summon supports patron needs and to establish recommendations for improvements to its overall design, functionality, and integration.

    Completed on
    Contributing departments: User Experience
  • We developed personas, fictional portrayals of users in different patron categories, to aid our 2010 website redesign.

    Completed on
    Contributing departments: User Experience
  • In preparation for the Libraries' upcoming website redesign process, library staff sought to discover whether users navigate the site using the expected menu items.

    Completed on
    Contributing departments: User Experience
  • We examined researchers' metadata needs and information-finding behavior while using the online GIS data services pages.

    Completed on
    Contributing departments: User Experience, Data Science Services
  • This study aimed to see how easily those who had never before or had seldom used finding aids for archival research would be able to navigate the web site, search for desired information, and submit a request for materials from a collection.

    Completed on
    Contributing departments: User Experience


  • Completed on
    Contributing departments:
  • In preparation for a major website redesign, we created personas representing types of users, their goals and motivations, and their online research behaviors

    Completed on
    Contributing departments: Digital Library Initiatives (DLI), User Experience
  • We conducted several focus groups to gauge interest in the concept of a web application that allowed students to post and locate informal group meetings in the library.

    Completed on
    Contributing departments: User Experience
  • Group interviews about the Libraries' website were conducted with library staff from numerous departments and functional areas.

    Completed on
    Contributing departments: User Experience
  • Usability tests of the Search TRLN user interface were conducted across four institutions.

    Completed on
    Contributing departments: User Experience
  • A user study was held to support the design process for a new "Giving to the Libraries" website.

    Completed on
    Contributing departments: User Experience
  • We conducted usability testing of the library catalog.

    Completed on
    Contributing departments: User Experience
  • We sought feedback on student impressions of Library Tools promotional materials and their initial ideas for the application.

    Completed on
    Contributing departments: User Experience
  • Eight focus group interviews were held with faculty, staff, and students on each TRLN campus to understand expectations for a consortium-wide discovery and delivery environment.

    Completed on
    Contributing departments: User Experience
  • We sought student feedback on a student-centric set of tools, services, and resources that were considered for inclusion in Course Views.

    Completed on
    Contributing departments: User Experience
  • Study results showed that the website in general and the home page in particular are working well to guide users to general information.

    Completed on
    Contributing departments: User Experience
  • The primary goal of the study was to determine whether the new catalog interface enabled users to find materials more easily than the old interface for both known-item and topical searches. 

    Completed on
    Contributing departments: User Experience
  • When confronted with a single search box to search the library, the participants had different expectations about what would be searched.

    Completed on
    Contributing departments: User Experience
  • We sought feedback about use of the site to accomplish basic tasks.

    Completed on
    Contributing departments: User Experience
  • Usability tests were conducted to determine the best way of designing a web site to help undergraduates find articles. 

    Completed on
    Contributing departments: User Experience
  • A web survey linked from the NCSU Libraries Homepage was conducted in October and November of 2003. 

    Completed on
    Contributing departments: User Experience
  • Quick, informal evaluation of five sites, regarding search box vs. search link on home page, and searching of website vs. catalog.

    Completed on
    Contributing departments: User Experience
  • To inform the development of the Next Generation MyLibrary (NGML), Libraries staff organized one focus group of undergraduate students and one group of graduate students. 

    Completed on
    Contributing departments: User Experience
  • We conducted usability testing on a web-based product that lets users search several databases simultaneously.

    Completed on
    Contributing departments: User Experience
  • A card-sort usability test was conducted with the purpose of determining user preferences for the grouping and labeling of information on the NCSU Libraries web site. 

    Completed on
    Contributing departments: User Experience
  • Focus groups discussed Access Tools and Integrated Instruction as well as Next Generation MyLibrary. They provided insight into the behavior and preferences of the libraries undergraduate student workers. 

    Completed on
    Contributing departments: User Experience
  • As a background for Web site redesign, the NC State University Libraries held six focus group interviews during the fall 1997 and spring 1998 semesters to survey 42 NC State faculty and students.

    Completed on
    Contributing departments: User Experience