Digital Twins and Photogrammetry

Thursday, October 1, 2026
12:00pm to 1:30pm
Lenovo Esports and Gaming Lab, Hunt Library

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About This Workshop

Introduces participants to photogrammetry as a practical entry point into digital twin workflows. Participants learn how overlapping photographs of real objects and spaces can be reconstructed into 3D models, how to evaluate whether a photo set is likely to work, and how a reconstructed model can support documentation, visualization, planning, teaching, and facilities analysis.

Participants will use a prepared photo and video dataset from The Corner to learn the basic workflow of photogrammetry and digital twin prototyping. The session uses a prepared boulder dataset so participants can focus on the core workflow rather than spending most of the session troubleshooting weak captures.

Participants inspect the dataset, identify signs of strong or weak coverage, import images into RealityScan Desktop, interpret alignment and reconstruction stages, inspect or export a model, and see how the model can be placed into a larger Twinmotion scene.

 

When

Thursday, October 1, 2026
12:00pm to 1:30pm

Other Dates

We also offer this workshop on these dates:

Add to calendar 2026-10-01 12:00:00 2026-10-01 13:30:00 Digital Twins and Photogrammetry <p>Introduces participants to photogrammetry as a practical entry point into digital twin workflows. Participants learn how overlapping photographs of real objects and spaces can be reconstructed into 3D models, how to evaluate whether a photo set is likely to work, and how a reconstructed model can support documentation, visualization, planning, teaching, and facilities analysis.</p><p>Participants will use a prepared photo and video dataset from The Corner to learn the basic workflow of photogrammetry and digital twin prototyping. The session uses a prepared boulder dataset so participants can focus on the core workflow rather than spending most of the session troubleshooting weak captures.</p><p>Participants inspect the dataset, identify signs of strong or weak coverage, import images into RealityScan Desktop, interpret alignment and reconstruction stages, inspect or export a model, and see how the model can be placed into a larger Twinmotion scene.</p><p>&nbsp;</p> Lenovo Esports and Gaming Lab at the

Where

Lenovo Esports and Gaming Lab, Hunt Library

Register

Register for this workshop

Accessibility

If assistive technology, live captioning, or other accommodations would improve your experience at this event, please contact us. We encourage you to contact us early about this to allow sufficient time to meet your access needs.

Contact Information

Colin Keenan