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NCSU Libraries Learning Commons

Gaming

Video Gaming

Nintendo Wii Xbox 360 Sony Playstation 3 Sony Playstation 2 Xbox

Video games and controllers are available for a 4-hour checkout, within the library, from the Learning Commons Service Desk, first floor, East Wing, D. H. Hill Library.

See a list of video games and consoles.

Board Gaming

Catch Phrase Cranium Chess Taboo

Board games are available for checkout from the Learning Commons Service Desk.

Learn About...



Gaming in the Library

The Learning Commons at the D. H. Hill Library is the result of an intensive planning process that invited and implemented numerous recommendations from university faculty and students. Those recommendations included support for digital games to accompany the other varieties of multimedia support offered in the library. The library also considered research findings about the study habits of the current generation of students (“Millennials” or “Y Gen”) and the educational benefits of gaming; the experiences of other libraries that have created Learning Commons; and the fact that gaming is a growing part of the curriculum and research at NC State (for example, see the NCSU Digital Games Research Center).

The D. H. Hill Library operates on a 24-hour schedule during the fall and spring semesters, and students have often expressed their desire to be able to spend long periods of time in the library with the opportunity to take breaks and play (chess, checkers, Cranium, and other board games are also available) and to be able to have something to eat and drink while studying. The majority of feedback that we continue to receive about access to games from students who use the Learning Commons has been extremely positive, both formally from students on the University Library Committee and Student Advisory Board and informally through comments to library staff.

Serious games and virtual online environments are being used for a growing range of educational purposes in many disciplines, such as those where three-dimensional visualization enables new kinds of computer-mediated learning experiences. Faculty and students at NC State are investigating the scientific, design, social, and educational challenges of creating games and game technologies. North Carolina is home to a cluster of leading game companies that offer excellent employment opportunities to graduates in these areas. The Libraries seeks to showcase this leading-edge research being done at NC State while helping to make students aware of the related educational and career opportunities.

The Learning Commons is a busy, interactive space. Of course, students also need space in the library for quiet study. There are many areas in the library that remain quiet throughout the day. For example, the new Special Collections Reading Room offers comfortable and attractive study tables and functions as a quieter area. There are also hundreds of quiet study seats in the bookstacks towers, many of which are equipped with computers offering the full suite of software applications that are available in the Commons.

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Gaming Research at NCSU

3D Online Learning Environments (3D-OLE)
The 3D-OLE project develops, explores and researches various online 3D virtual environments for NCSU faculty, staff, and students. Included in this exploration of technology are game development applications that can support multi-user online environments for distance education courses, demonstrations, collaboration, or interaction. Paticipants include faculty and staff from NCSU DELTA, College of Management, Dept. of Computer Science, NCSU Libraries, and the National eXtension Initiative.

Digital Games Research Center
The center is a multi-disciplinary center whose focus investigates the scientific, engineering, social, and educational challenges of digital entertainment. Housed in the Department of Computer Science, the center's faculty include colleagues from the Colleges of Education, Engineering, Design and Humanities and Social Sciences who collaborate on a wide range of research and educational initiatives that focus on new modes of entertainment and interaction in digital media.

HI FIVES
Highly Interactive Fun Internet Virtual Environments in Science (HI FIVES) is a partnership between the Kenan Fellows Program and researchers in Science Education, Computer Science, NCSU DELTA, and the NC Department of Public Instruction. The partnership works toward "improving the science achievement and IT skills of NC’s grade 5-9 students" by integrating computer games with curriculum to teach students science, technology, engineering, and mathematics.

Liquid Narrative Group
The Liquid Narrative group at NCSU conducts research on "procedural content generation in games and other interactive virtual environments." The research includes creating stories and telling these stories via models and techniques from "Artificial Intelligence, Computer Gaming, Human-Computer Interaction, Virtual Reality and Cognitive Psychology to model narrative aspects of human interaction with computer systems." Collaborators and Members include faculty from the Departments of Computer Science, English, Communication, and College of Design. Additionally, noted speakers are brought in to discuss their ideas on games. A schedule is provided on their site.

Mobile Gaming Research Lab (MGRL)
The MGRL “promotes interdisciplinary and inter-institutional research on games in general and on mobile games in particular.” Additionally, the lab “focuses on the conceptualization and development of games that mix physical and digital spaces.” The site lists courses offered that may be of interest to students, researchers and developers. Courses from various NCSU departments include: Art, Anthropology, Architecture, Business Management, Communication, Computer Science, and Design.

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Local Gaming Events

Carolina Games Summit
The Carolina Games Summit is a hybrid festival of industry speakers, video game tournaments, product promotions, exhibition booths, student recruitment and family fun!

Digital Games Xpo
The Expo is hosted annually by Wake Technical Community College, and offers classes, tournaments, speakers, a career fair, and a regional showcase of student games.

International Game Developers Association (IGDA),Triangle Chapter
IGDA is a community of game developers who share their knowledge, insight, and connections within the Triangle community. Opportunities for participation include local chapter meetings, online discussions, and the sharing of information and resources.

NC State Multiplayer Gaming Club
The Multiplayer Gaming Club (MGC) is dedicated to multiplayer video games, such as Halo, Counterstrike, Starcraft, and other such games. The club also hosts occasional LAN parties on campus for NCSU students, staff, and faculty. LAN parties are get-togethers with other players in console and computer games for play in a local and fun setting.

North Carolina Advanced Learning Technologies Association (NCALTA)
The North Carolina Advanced Learning Technologies Association (NC ALTA) is a non-profit organization created to provide a network among educators, legislators, and technology developers regarding the use and creation of Advanced Learning Technologies. The mission of NC ALTA is "to provide long-term economic and societal benefits to North Carolina through fostering the statewide growth of research, development and education in the creation of Advanced Learning Technologies for workforce development."

Triangle Computer Science Distinguished Lecturer Series
The computer science departments at North Carolina State University, Duke University, and the University of North Carolina at Chapel Hill created this lecture series. Speakers visit the host school on Monday and spend Tuesday mornings and afternoons on the campuses of the other schools. Schedules, biographies, and abstracts are posted on the web site.

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Local Game Industry

The Research Triangle Park-area is home to a very large concentration of gaming companies — potential employers for NCSU graduates. Below are links to some of the companies currently working in the Triangle.
  • 3D Learning Solutions (3DLS)
    3D Learning Solutions creates simulation-based learning solutions which include multi-media, software engineering, digital artwork, and instructional design. Formerly 3DSolve, Inc., it was recently acquired by Lockheed Martin Corporation and has a regional office in Cary.

  • Adveractive, Inc.
    Adveractive is a developer of entertainment content specializing in internet games. The company is located in Chapel Hill.

  • CDV Software
    CDV Software is a developer and publisher of games. With their knowledge of local markets they partner with others to enter and compete in the North American video game market. The company is based in Cary.

  • Destineer
    Destineer is a developer and publisher of videogames for consoles, handheld game players, and personal computers. They also develop training simulations for military and intelligence organizations. They have offices in Raleigh and are headquartered in Minneapolis.

  • Emergent Game Technologies
    Emergent Game Technologies provides the technological tools needed by game developers for building and testing games. Their goal is "innovation in game development." They have offices in Chapel Hill.

  • iEntertainment Network
    iEntertainment Network, Inc. develops, operates, and publishes Internet games and services. The company offers online multiplayer games, including simulation, strategy, role playing, and action games. It offers the Total Sims Series, which includes WarBirds, Armored Assault, and Dawn of Aces. The company is based in Cary.

  • Epic Games
    Based in Cary, Epic Games, Inc., develops games for personal computers and consoles. According to their website, the company has created multiple million-selling, award-winning titles in their Unreal series. Their latest game, Gears of War, broke sales records for Xbox 360 selling more than 3 million copies worldwide in the first ten weeks and was awarded overall Game of the Year for 2006 by the Academy of Interactive Arts & Sciences, Game Developers Choice Awards, GameSpot, GamePro, and many others.

  • Funcom
    Funcom is a developer and publisher of computer and console games with a focus on Action Adventure and Massively Multiplayer Online Games (MMOG). They have offices located around the world including one in Durham.

  • GLIPS Entertainment, Inc.
    In addition to building and conceiving "stuff," GLIPS Entertainment, Inc., is a game development studio that, in their own words, "creates and sells cheesy entertainment software." They are located in Fuquay-Varina.

  • Icarus Studios
    With their comprehensive technology and services, Icarus helps clients "launch online virtual worlds, MMOGs, simulators and 3D collaborative and educational products." They are located in Cary.

  • Media Sunshine Inc.
  • Media Sunshine, Inc. is a consultant, partner, and contractor to various video game publishers, developers, and vendors. Services include game production, creative direction, and business development. The company is based in Cary.

  • Merscom LLC
    Merscom LLC is a publisher and producer of PC and console games for casual and core gamers. The company is based in Chapel Hill.

  • Neogence Studios
  • Neogence Studios is a developer of Massively Multiplayer Online Role-Playing Games (MMORPG), worlds, and entertainment for the global market. The company works on projects that "catalyze an evolution and redefine cybersociology, community, and social gaming." The company is based in Raleigh.

  • NVIDIA Corp.
  • NVIDIA leads the market in visual computing technologies. It is the inventor of the GPU, a high-performance processor which generates breathtaking, interactive graphics on workstations, personal computers, game consoles, and mobile devices. NVIDIA serves the entertainment and consumer market with its GeForce products, the professional design and visualization market with its NVIDIA Quadro products, and the high-performance computing market with its Tesla products. The company has a regional office in Durham.
  • OC3 Entertainment
    OC3 Entertainment provides facial animation technology, which serves as the gateway for human-computer and human-human interaction in 3D environments. The company is located in Research Triangle Park.

  • Octagon Entertainment
    Located in Chapel Hill, Octagon Entertainment is a developer of computer and video games ranging from next-generation console projects to downloadable games.

  • Psyonix Studios
  • Psyonix Studios develops game software for major gaming platforms including PC and next-generation consoles. Psyonix also provides outsourcing services for licensees and publishers of Unreal Engine-based game software. The company is located in Raleigh.

  • Rednote Audio
  • Rednote Audio is an award-winning team that composes music and sound design for video games, film, broadcast, and corporate marketing. The company is located in Raleigh.

  • Red Storm Entertainment
  • The company mission is to develop and publish stimulating entertainment for multiple media. It specializes in CD-ROM games, console games, and related merchandise. Red Storm Entertainment is located in Morrisville.

  • Themis Group
  • Themis Group, Inc. publishes interactive media and provides a variety of services to game developers and publishers. The company's publishing division includes WarCry Network and the Escapist, as well as a network of websites, blogs, and digital magazines. The company's southeast regional office is located in Durham.

  • United Minds Games
  • United Minds Games are the creators of 2D games for the PC, various consoles, and eventually mobile phones. Their mission is to preserve the spirit of the "golden age" of video games — the fun, graphically fresh, easy to play 2D games. United Minds Games is based in Durham.

  • Vicious Cycle Software
  • Vicious Cycle Software is a developer of software for all major platforms. Their award-winning team of artists, programmers, and designers has developed titles such as Flushed Away, Puzzle Quest, and Dead Head Fred. The company is located in Chapel Hill.

  • Virtual Heroes Inc.
    Virtual Heroes Inc. develops advanced learning technology software for government, health care, and commercial use. Their expertise facilitates learning in a simulated digital environment. "Virtual Heroes is perhaps best known for its work with the America’s Army Training Platform architecture and the 3DiTeams application developed for the Human Patient Simulation Center at Duke Medical Center." The company is located in Research Triangle Park.

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National Industry News

The following are just a few sources for industry news, trends, careers, education, company profiles, game reviews, and coverage on gaming conferences.

GameDaily
GameDev.Net
GamesIndustry.biz
Gamasutra

 
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