WhenFriday, October 4, 2019
9:30am to 10:30am
- Teaching and Visualization Lab at the James B. Hunt, Jr. Library
Virtual reality is commonplace technology for human behavior research. Various practical applications arise from human behavior studies, including training, healthcare, cognitive behavioral therapy, exercises, and many more. What if users in virtual environments perform and behave differently from what they actually do in the real world? Should we care about behavioral validity in virtual environments (that is, the degree to which user behavior in virtual reality represent those in the real world)? Dr. Karen Chen from NC State’s Department of Industrial and Systems Engineering will explore and discuss potential strategies and implications of human behavior research in virtual reality.
*Complimentary coffee, tea and light refreshments from local business Anisette will be available beginning at 9:15 a.m. in an adjacent space. To help increase the sustainability of this program, please bring your own coffee mug.
Admission InformationFree and open to the public.
If you require a disability-related accommodation to participate in this event, please contact Marian Fragola at email@example.com or 919-513-3481 to arrange services. Early requests are strongly encouraged to allow sufficient time to meet your access needs.
Coffee & Viz - Do Virtual Behaviors Represent Reality?